Andrew Booth 3D
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Please Note: Models May Start At Standard Quality; Please Turn Texture Quality To HD For Best Viewing Experience

Dirty Old Sofa by Andrew Booth 3D on Sketchfab

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This is a dirty old Sofa that Andrew modeled in Maya then sculpted in Mud-box. He then textured the asset using an Metallic/ Roughness PBR workflow in Substance Designer. Also he used Photoshop for texture correction and enhancement.

Playstation 4 Controller by Andrew Booth 3D on Sketchfab

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This PlayStation 4 controller was modeled for a PlayStation Happiness environment. I modeled and UV mapped in Maya, then textured in Substance Designer. This model uses 1,800 polygons and 6 maps including Base, Roughness, Metallic, Ambient Occlusion and Emissive.
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  • Home
  • About me
  • Asset Library
  • WIP Archive
  • Linkedin
  • Twitter
  • Contact Me